Designed to redirect IREM Classic game PCB signals to work properly inside your JAMMA Cabinet or with a Supergun. Features a button remapper to reconfigure the action buttons.
FEATURES / SPECIFICATIONS
- The Button Remapper allows you to easily select which buttons on your control panel activates the various actions (i.e. Shoot, Punch, Jump) to the personal preferences of both players.
- Header for providing power to an external circuit.
COMPATIBLE GAMES | Monitor Orientation: (H) Horizontal – (V) Vertical
Tested on original PCBs only. A bootleg PCB may use a different pinout.
- 1984 - 10-Yard Fight / VS 10 Yard Fight (H)
- 1985 - Atomic Boy / Willy Tower (H)
- 1985 - Horizon (H)
- 1986 - Kid Niki: Radical Ninja / Kaiketsu Yanchamaru (H)
- 1984 - Kung-Fu Master / Spartan X (V)
- 1984 - Lode Runner (H)
- 1985 - Lode Runner-Golden Labyrinth / Lode Runner-Majin No Fukkatsu (H)
- 1986 - Lode Runner-Teikoku Karano Dasshutsu (H)
- 1984 - Lode Runner-The Bungeling Strikes Back (H)
- 1985 - Lot Lot (H)
- 1982 - Moon Patrol (H)
- 1985 - Spelunker (H)
- 1986 - Spelunker II (H)
- 1984 - The Battle-Road (V)
- 1983 - Traverse USA / MotoRace USA / Zippy Race (V)
- 1983 - Tropical Angel (H)
- 1986 - Youjyuden (V)
VERSION HISTORY
- v 1.1 - Added power header
- v 1.0 - Initial release - PDF Manual